peerrich

Tournament username: leanhire.com
Karma: 34
Recent posts
Shared by peerrich · 29d ago · 11 comments
Recent comments
peerrich · 1d ago

1) yes
2) depends on the investor, you mean YC partner or third-party?
3) depends on the follow up investor, none for YC. becoming ramen-profitable is always a recommendation
4) I don't know. I also doubt a lot. Some YC Alumni do YC again :)
5) people do YC for a lot of reasons

peerrich · 12d ago

I think our market (Magic) was very niche, something they usually not get pitched (imagine how many SaaS / Devtools apply vs a marketplace for Magic). Both my cofounder and I are "hackers" from the very young ages and we love Magic: The Gathering which basically shows a strong founders/market-fit. We've applied with some revenue but also had a scalable business model and a decent initial market size.

That's my speculation.

peerrich · 19d ago

depends on the scope, project and contractor. definitely pricier than fiverr and usually targeted towards seed-stage or series A startups

peerrich · 19d ago

never thought about it. I could only guess

peerrich · 20d ago

i think a holistic view on the problem of our industry and pushing us away from a "technical solution focus" to a consumer focus. also to keep burn incredibly low and only raise if you really need to

peerrich · 20d ago

Not really. I doubt the acceptance rate changed. What has changed is that the batch is running remote right now, not sure when it'll comeback to in-person.

peerrich · 20d ago

We had a previous app that signed up a lot of users (single player app) and later introduced the marketplace. Later we used a lot of influencer marketing, word of mouth marketing and mostly social media

peerrich · 20d ago

both left before my batch so I cannot say how it was, however the current partners are all amazing to work with.

peerrich · 20d ago

Bookaycteam.com which soon rebrands to leanhire.com

peerrich · 20d ago

It was Mage App Inc. (W19). We've been going for about 3 years previously and had to shutdown after 4 years due to COVID-19 and total fallout of revenue with no promised recovery anytime soon.

We've had some revenue, but not exciting and then did a hard pivot in YC (from computer vision for Magic: The Gathering to ecommerce marketplace for Magic: The Gathering).